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Bases are not destructible...please help...

The general place to discuss MOD''ing Freelancer!

Post Thu Jun 17, 2004 6:50 am

Bases are not destructible...please help...

Well I have add this to all bases that where not destructible:

explosion_arch = explosion_zz_station
destructible = true
hit_pts = 350000

But the bases are not destructible. When I shout at the and finish their hit points the don't be destroyed just they become unusable... I think it is because the explosion thing I have added...
Does someone know why???

Post Thu Jun 17, 2004 7:07 am

Oh!! And some thing else. I have made PowerPlants-Tractors-Scanners-Engines buyable, but when I buy a new engine I can't sell the old one, so If I buy one I have two with only one equiped.
Does anyone know how I can make the old one sellable??? :-?

Post Thu Jun 17, 2004 8:06 am

Hi ..
i don't think someone give you one response ...
don't wait it ... so many posts are write on it ..
you cannot resale it .. just eject it ..
bye ..

Post Thu Jun 17, 2004 10:36 am

You need to add in a fuse entry that will kill the station. Add in like:

fuse = pirate_base_explode_fuse, 0.000000, 1

Then you'll get a nice fancy explosion and it will go byebye =)

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