Questions about powerplants and patrols!
Hi everyone!
I have two questions for the next version of my mod (The Monkeys 1.1)
1. Is it possible to make the powerplants of ships not transferable between
two ships. I don't want anyone to be able to transfer his old powerplant, if
he buys a new ship, but also want to see the powerplants on my ship or on NPC
ships if they are scanned. Maybe there is any way to do this like with the engines, which are not transferable in the original game.
2. If you fly near to planets you sometimes see an NPC landing there. Is it possible to make my NPCs landing on a planet, without setting up patrols to this planet? I have some encounters of my new faction and want them to sometimes land on a planet in the same system. Do I need patrols to make them land or is there another way?
Thanks to everyone!
I have two questions for the next version of my mod (The Monkeys 1.1)
1. Is it possible to make the powerplants of ships not transferable between
two ships. I don't want anyone to be able to transfer his old powerplant, if
he buys a new ship, but also want to see the powerplants on my ship or on NPC
ships if they are scanned. Maybe there is any way to do this like with the engines, which are not transferable in the original game.
2. If you fly near to planets you sometimes see an NPC landing there. Is it possible to make my NPCs landing on a planet, without setting up patrols to this planet? I have some encounters of my new faction and want them to sometimes land on a planet in the same system. Do I need patrols to make them land or is there another way?
Thanks to everyone!