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Question...

The general place to discuss MOD''ing Freelancer!

Post Mon May 31, 2004 8:54 pm

I understood what you were talking about. What I'm saying is that if the wreck is a ship then you can find what it's carrying in the loadouts file in your Ships folder. If the wreck is anything else what it's carrying will be in the loadouts file in the Solar folder.
I only threw the part about system inis in in case someone who ran a search for this sort of thing could find all the info in one place.

Edit = Sorry I was typing while you posted that edit. Look at the loadouts and it will become obvious to you:
[Loadout
nickname = SECRET_ou_bw_fighter_li02
archetype = bw_fighter
equip = fc_ou_gun02_mark02, HpWeapon01 <---put the weapon you want here
equip = fc_ou_gun02_mark02, HpWeapon02 <--or here etc. just do your wrecks like these
equip = fc_ou_turret02_mark01, HpTurret01
cargo = commodity_cardamine, 20

To make sure the stuff drops take a look at the fuse entries in the solararch.ini

Edited by - kaegogi on 5/31/2004 9:58:35 PM

Post Mon May 31, 2004 8:58 pm

Oh I didnt get what you meant at first.. was looking at the wrong loadoust lol sorry. I found it, thanks again!

Post Mon May 31, 2004 9:10 pm

You're welcome. I see you got the commods to show up. I still haven't been able to do so. Are you using any custom commods? What entries did you put in order? This is killing me, my whole mod revolves around commodities and bases.

Post Mon May 31, 2004 9:27 pm

well I remade Alaska as you probably know, so all I did was put the entries for my bases in order underneath li04's last base, starting with li05_01 to li05_11 in the following files:

universe.ini
mbases.ini
market_ships.ini
market_misc.ini
market_commodities.ini

so I think in mbases, and the market files you put them in alphabetical order, but in universe.ini for some reason you start with li01.. I also left the alaska system entry in universe.ini where it was and got this as the result (uhh not sure if you can post images here with the img tag so im just posting a link)
http://home.comcast.net/~codx69/screen220.jpg

I know that in li05.ini the order doesn matter, as I have the order of the bases all out of whack in that file.

Post Mon May 31, 2004 11:28 pm

Ok I am kinda desperate for the answer to this, cause my system is supposed to be ready for public release in 1 or 2 days...

How do you unlock the alaska gate?! lol

I have edited the constants.ini removing it from the locked section there, yet it still is locked to me. For some reason, when I test with other people some of them CAN use the gate, and some of them CANT, and its driving me mad lol.

Post Tue Jun 01, 2004 12:56 am

locked status is stored in char files -> thus the confusion that some can use it and some cant.

easiest solution to open a gate or hole:

replace the existing one with a new gate or just change its nickname.
on both ends.
this way u will have a new gate and that is open by default.

locking opened gates again is another issue and a more difficult problem.

Fjord

---------------------------------
Excelcia Mod Leading Developer

Post Tue Jun 01, 2004 2:48 am

Shadow - Have you started a new character since unlocking your gate? This is VERY important as locked gate info is stored in your save files!

Post Tue Jun 01, 2004 9:51 pm

ah, god I am a noob lol, I forgot about that... yea I did see tha the other day while editing some profiles on my main server...

I have had this profile for a very long time and its gone thru all the stages of testing, so I will start a new one and try it.

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