What is 16-bit dithering?
I see this in my 'Performance' tab under Options in game. I am having trouble with my dumb graphics card again - it's a friggin ATI 9800 XT, for crying out loud, and it's acting like a 16Mb one !? -- and it makes bases and clouds look REALLY crappy. The bases will flicker, their surfaces seeming to shimmer and I can see only little parts of them from 1000m away (before this happened, I could see those same parts from a good 2 or 3 Km away). Clouds are simply horrendous: they look .. pixellated and , well, bad- it's kinda hard to explain without showing a pic.
I just downloaded the very latest drivers for the card, and it does nothing to help. I have every blasted slider bar and thing I can change set to the highest detail, but I still get nasty 1980-looking space and bases.
Does that 16-bit dithering do anything ? thanks
PS - I would have posted this in the Technical Forum, but it looked as if nobody ever even visits it more often than once in a couple months. So I figured I might get more help here .. thanks again
Edited by - Ro9ue on 5/28/2004 2:52:39 PM
I just downloaded the very latest drivers for the card, and it does nothing to help. I have every blasted slider bar and thing I can change set to the highest detail, but I still get nasty 1980-looking space and bases.
Does that 16-bit dithering do anything ? thanks
PS - I would have posted this in the Technical Forum, but it looked as if nobody ever even visits it more often than once in a couple months. So I figured I might get more help here .. thanks again
Edited by - Ro9ue on 5/28/2004 2:52:39 PM