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Equipmnet chrashes FL on startup?

The general place to discuss MOD''ing Freelancer!

Post Sun Apr 18, 2004 2:46 am

Equipmnet chrashes FL on startup?

It chrashed...so I re-installed it and put one folder after onether (from the backup I made) back...

FX, SHIPS, UNIVERSE, ...works fine..

I put the EQUIPMENT folder and it chrashes...

What the hell can cause such a chrash????

Post Sun Apr 18, 2004 2:53 am

Well, the questio is what have u done / changed?
what mod causes the cash?

there are like 1000 things in the equipment folder that can make FL crash on startup.

give more info, then ppl can hlp u (probably)

---------------------------------
Excelcia Mod Leading Developer

Post Sun Apr 18, 2004 3:20 am

Check that anything you made has the nicknames and ids info numbers corresponding between the *_equip.ini and *_good.ini files in that folder. However, to say "I modded some files, but they cause it to crash" is going to get you no-where, its not a needle in a haystack, its a needle in the vast cosmos of space.......unless you can be specific, you might as well have said "I made a mod, and it crashes. Help". How would you answer that? We have no-where to start/suggest.....and until you do, you WON'T get anyone even trying as its a waste of time until you CAN tell them what files you modded, what you put in etc. What were you trying to do? Make new stuff, post up the entries YOU made, and the files that you put them in, and then someone will look over and help out

Post Sun Apr 18, 2004 8:54 am

DUH!

I found the problem - I re-named the Redeemer_Turret to Redeemer_Gun (and turned it into a gun) in weapon_equip.ini, but not in the weapon_good. ini....

STUPID!

P.S. - Is there a capships creation tutorial out there?
I have several capship models (with LOD's) waiting on my HD, and I was thinking of giving it a go myself, but I know converting them is a whle different matter then converting fighters...

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