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realistic planets

The general place to discuss MOD''ing Freelancer!

Post Thu Apr 08, 2004 11:55 am

realistic planets

i wanna ask is there any mod that made the planets looks in real sizes.i mean - it will be great to make a full circle around a planet for about 5 minutes - yes - for some people it will be very borring but for me - a more realistic game

Post Thu Apr 08, 2004 1:22 pm

I think you might have to go into Universe, go to the system you wish to edit, and modify some of the files there. I've never actually made a mod but I think that's what you have to do

Post Thu Apr 08, 2004 2:04 pm

The WTS-World Mod has at least one huge planet in there called Saturn if I remember correctly. There may be more than one, have to ask Crabtree about that.
See - The Lancers Reactor > Forums > Freelancer MOD: Crabtree Cooperations Network

Post Fri Apr 09, 2004 5:08 am

You can't do it to the original game because there isn't enough space around the planets to make them bigger.


BlazeME: Flameus Muchus n00bus

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Post Fri Apr 09, 2004 6:54 am

and think about the memory you need for such a big planet ... i mean ... real size ...

uh too much for 2/3 of all freelancer ...

Post Fri Apr 09, 2004 7:02 am

well the way I look at it is like this.... each system is an individual planetary system I.E. earth system has virtually nothing in it.... just earth which is very large and out on the edge of the system there is the moon....
you could put in a load of satalites.... space stations etc... and to conect to the next system have a jumpgate...
and you could have the jupitor system with I think its what 12 moons? set them up in a semi relistic distance from the planet....
etc....
so with only the Sol system you could have about 15 Fl systems...
Sol (the sun),
Mercury,
Venus,
Earth,
Mars,
Inner Asteroid belt,
Jupitor,
Saturn,
Uranus,
Neptune,
Pluto,
Outer Asteroid belt,
Inner ort cloud,
Outer ort cloud,

then you can do Alpha Centari A
etc.....
you could do a semi realistic sector of the galaxy.


If A=A then santa doesn't exist

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