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Yet Another "New "House''" Ship Pack+Systems+
The general place to discuss MOD''ing Freelancer!
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I a making a new "House," the Outer Worlds. I am making a new suite of ships for them, just as the other "Houses" have. You know, it'll have an OW fighter, an OW freighter, OW HF(elite), and an OW VHF. It'll also have it's own cruiser and gunboat. I am also making new factions and systems for it. If anyone wants to help with certain things, please post here. Only if you want to. I know this has been asked many times already lol. Also open for suggessions, or what you would like, what bugs you about other mods like this tha ti can change, what has been overused, etc. BTW, I am NOT proclaimin gmyself to be making a killer mod, nor am i saying im an awesome modder. Just lettin' you all know wha ti'm doing, and and seeing what you'd like. Thanks, cya.
Seeing as ya asked , here's some things I'd like to see:
- Light Fighters that are very fast and super-manouverable but can take very little damage. Only Class 2 to 3 shield max and less than 1000 hull points, but mucho speed and manouverability to make up for it.
- A kind of 'gunboat' Very Heavy Fighter that is slower and less manouverable than normal ships, but has very heavy shielding and hull, a lot of frontal weapons and at least 4 turrets. Almost like a mini capital ship. A bit like a freighter, but built for war rather than cargo ferrying.
- An 'all-rounder' as a Freighter. Decent for carrying cargo, but can fight pretty well too. For the players who like to mix up their roles - and as a nasty surprise against would-be pirates.
- Light Fighters that are very fast and super-manouverable but can take very little damage. Only Class 2 to 3 shield max and less than 1000 hull points, but mucho speed and manouverability to make up for it.
- A kind of 'gunboat' Very Heavy Fighter that is slower and less manouverable than normal ships, but has very heavy shielding and hull, a lot of frontal weapons and at least 4 turrets. Almost like a mini capital ship. A bit like a freighter, but built for war rather than cargo ferrying.
- An 'all-rounder' as a Freighter. Decent for carrying cargo, but can fight pretty well too. For the players who like to mix up their roles - and as a nasty surprise against would-be pirates.
Why pm, my email is [email protected]
Right, seen as I'm trying to make a name for myself out here, yeah, sure, I'll give it a go.
One thing though.
All of my ships will go to Glock36 for his mod too. Sorry, but he comes first.
check out my work at http://drakai.deviantart.com/.
Email me at [email protected], I dont visit here much.
One thing though.
All of my ships will go to Glock36 for his mod too. Sorry, but he comes first.
check out my work at http://drakai.deviantart.com/.
Email me at [email protected], I dont visit here much.
Lol. All good ideas. Thanks for all the help. After I finisht his, I'll amke it compatible with other mods. I'll keep adding "sections" to the game. After the Outer Worlds, then maybe the Hidden Worlds, or the Upper Worlds, or the Tyne Daly Worlds...no. lol. I'll keep adding, just I'll have better names that that, don't worry lol. Alrighty. Yeah, I already have a mini-capship. The Outer World Gunboat is that ship. It is owned by the Unfortunates, the people who own and populate the Outer Worlds. So.........uhhhhhh...........yeah. The OW gunship is a tank. You know,t he kind of ship you'd fly out, sit, shoot from turrets, and just plow through the enemies. THose ultra-light fighters, doing them too. However, in the original game, the FUN ships to fly-light, maneuverable fighters-were all really weak. There was no agile high-level fighter. There will be here. As a joke, I gave a starblazer the engines (not just the engine effects, i used the CMP importer to actually ADD THE engines) of a Kusari Destroyer. K. Sounds all good. A balanced ship? Sounds neat. Will do. I finally got DLL's figured out, so yah. Until someone figures out dockable player battleshps, I'll ahve an alternative. But it requires custom SUR files. So that won't happen for awhile lol. Thanks for hte feedback. Mainly I'm just confused baout the new systems. I'll prolly add jump-holes and jump-gates MANUALLY into the old versiona spart of the script to reduce load times. Please post some more ffedback! And thanks! P.S> I mentioned this before, but this is a series of "section" add-ons. Eventually I'll combine them into one big pack. Boy, have I gotten my money's worth out of FL's $20 price! lol. Thanks for everything again!
P.S. Part deux-I'll e-mail you, Sparky.
Oh, one more thing. I have the COOLEST beam effect figured out, so ill put that in it too lol.
Edited by - Ares:God of War on 4/5/2004 1:20:04 PM
Edited by - Ares:God of War on 4/5/2004 1:20:31 PM
P.S. Part deux-I'll e-mail you, Sparky.
Oh, one more thing. I have the COOLEST beam effect figured out, so ill put that in it too lol.
Edited by - Ares:God of War on 4/5/2004 1:20:04 PM
Edited by - Ares:God of War on 4/5/2004 1:20:31 PM
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