What?
I added the HpShield to all battleships and cruisers. I defined it in the shiparch.ini and put it in the loadouts_special...
Now..I play the singleplayer and everything works fine (Walker and his cruisers had shields on the Willard Station mission, alltough the Harmony, Missouri and Yukon didn't?)
So I finish the Willard staton mission and go around flying and killing and Juni calls for the next mission.
So right after the docking ring sequence (aprox 4-5 seconds) the game chrashes. In those 4-5 seconds I can fly around and i targeted the Unity - sure enough - it had shields....
Now, just for testing reasons I removed the Unity's Battleship shield in the loadouts_special and whoa...the game didn't chrash....it lasted full 10 seconds longer...and then it chrased (Right after Juni says that you're trapped).
Now I removed all the cruiser shields in the loadouts and started again..chrashed after 4 seconds...
I put the cruiser shields back - chrashed after 4 seconds
I put the battleship shields back - chrash after 4 seconds....
Before I started to modify anything I installed the Realspace v2.0... I addeed my own system and changed some weapons (added 3 new ships and 2 new guns). The only thing I changed in the Li01 system was a nebula I added with a batleship and hidden jumpgate, but they worked fine before (and I haven't changed anything)
Any ideas?
Edited by - Stinger on 3/21/2004 7:23:32 AM