Joining factions?
I don't know if it's possible at all or how much effort it would take to program this mod but here's the idea anyway:
Joining factions. A guy in the bar at the factions homeplanet/base. Talk to him about joining and he will tell you what you need. First you must have one of their ships and only their weapons. When you do he gives you an initiation mission. Finish the mission and return to him, you are now a member of the faction and he will give you a few special missions. When you’ve finished them you will get the chance to buy a ‘special’ ship, until you leave the faction again.
If you leave a faction with their special ship they will give you a set time to change ships, if this time expires, the faction, its allies and its enemies will go hostile until you change ships.
When you have joined a faction your reputation will be locked. The factions enemies are your enemies and its allies are your allies.
If you shoot down too many ships from your faction or allies you will be kicked out of the faction and all your friendlies will turn to hostiles and your hostiles will STAY hostile. If you change ship or weapons to another brand when you are a member of a faction you will get kicked out for not showing respect.
If you want out go talk to the same guy that let you in. When leaving a faction this peaceful way the friendlies will drop down to just above neutral and the hostiles will go up to just beneath neutral.
Note that some factions might not approve of you leaving and kick you out of the base and turn hostile instead of just above neutral.
Is this, or something close to it, possible to program at all?
Edited by - Dugge Dank on 3/22/2004 1:18:43 AM