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Problem with new animation sequence

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Post Wed Feb 11, 2004 3:00 am

Problem with new animation sequence

I am well and truly stumped! I've created a new animation sequence in the .thn format, it's in DATA\SCRIPTS\INTRO and is called intro_jupiter.thn. I basically nicked one from the TNG MOD and edited it! Here's what I've got:

duration=2400

entities={
{
entity_name="Scene_jupiter",
type=SCENE,
template_name="",
lt_grp=0,
srt_grp=0,
usr_flg=0,
spatialprops={
pos={
0,
0,
0
},
orient={
{
1,
0,
0
},
{
0,
1,
0
},
{
0,
0,
1
}
}
},
up=Y_AXIS,
front=Z_AXIS,
ambient={
128,
128,
128
}
},
{
entity_name="Jupiter",
type=COMPOUND,
template_name="planet_storm_5000",
lt_grp=9,
srt_grp=0,
usr_flg=0,
flags=LIT_DYNAMIC,
spatialprops={
pos={
-1200,
0,
2500
},
orient={
{
0.854599,
0.467249,
-0.226583
},
{
0.485062,
-0.874061,
0.027052
},
{
-0.185407,
-0.133025,
-0.973616
}
}
},
userprops={
category="Solar"
}
},
{
entity_name="Light_2group9",
type=LIGHT,
template_name="",
lt_grp=9,
srt_grp=0,
usr_flg=0,
spatialprops={
pos={
-500,
20,
2000
},
orient={
{
-0.1,
-0.1,
-0.1
},
{
-0.1,
-0.1,
-0.1
},
{
-0.8,
-0.4,
0.4
}
}
},
lightprops={
on=Y,
color={
255,
255,
255
},
diffuse={
0.976471,
0.905882,
0.835294
},
specular={
0,
0,
0
},
ambient={
0,
0,
0
},
direction={
0,
0,
1
},
range=2000,
cutoff=98.999977,
type=L_DIRECT,
theta=90,
atten={
1,
0,
4e-006
}
}
},
{
entity_name="Jupiter_Moon_1",
type=COMPOUND,
template_name="planet_crater_800",
lt_grp=2,
srt_grp=0,
usr_flg=0,
flags=LIT_DYNAMIC,
spatialprops={
pos={
1525.922852,
-261.090546,
5317.884766
},
orient={
{
0.854599,
0.467249,
-0.226583
},
{
0.485062,
-0.874061,
0.027052
},
{
-0.185407,
-0.133025,
-0.973616
}
}
},
userprops={
category="Solar"
}
},
{
entity_name="Light_planetsorange_group2",
type=LIGHT,
template_name="",
lt_grp=2,
srt_grp=0,
usr_flg=0,
spatialprops={
pos={
-474.296448,
0,
4799.318359
},
orient={
{
0.766427,
0,
-0.642331
},
{
0,
1,
0
},
{
0.642331,
0,
0.766427
}
}
},
lightprops={
on=Y,
color={
255,
255,
255
},
diffuse={
0.976471,
0.905882,
0.835294
},
specular={
0,
0,
0
},
ambient={
0,
0,
0
},
direction={
0,
0,
1
},
range=2000,
cutoff=98.999977,
type=L_DIRECT,
theta=90,
atten={
1,
0,
4e-006
}
}
},
{
entity_name="Light_2group1",
type=LIGHT,
template_name="",
lt_grp=1,
srt_grp=0,
usr_flg=0,
spatialprops={
pos={
-289.660126,
0,
5627.14209
},
orient={
{
-0.98378,
0,
-0.179381
},
{
0,
1,
0
},
{
0.179381,
0,
-0.98378
}
}
},
lightprops={
on=Y,
color={
255,
255,
255
},
diffuse={
0.066667,
0.090196,
0.223529
},
specular={
0,
0,
0
},
ambient={
0.070588,
0.070588,
0.070588
},
direction={
0,
0,
1
},
range=2000,
cutoff=98.999977,
type=L_DIRECT,
theta=90,
atten={
1,
0,
4e-006
}
}
},
{
entity_name="Jupiter_Moon_2",
type=COMPOUND,
template_name="planet_icemoon_800",
lt_grp=2,
srt_grp=0,
usr_flg=0,
flags=LIT_DYNAMIC,
spatialprops={
pos={
825.072083,
0,
3386.557373
},
orient={
{
1,
0,
0
},
{
0,
1,
0
},
{
0,
0,
1
}
}
},
userprops={
category="Solar"
}
},
{
0,
SET_CAMERA,
{
"Monitor_1",
"Camera_1"
}
}
}


This is a new intro sequence called Jupiter, and has the planet Jupiter (planet_storm_5000) and two moons (planet_icemoon_800 and (planet_crater_800). Later on I'm gonna add some sleeper ships whizzing past.

Then in the DATA\UNIVERSE\INTRO folder i've created the necessary files.

DATA\UNIVERSE\SYSTEMS\INTRO\BASES\Intro4_base.ini:

[BaseInfo
nickname = intro4_base
start_room = Cityscape

[Room
nickname = Cityscape
file = Universe\Systems\Intro\Bases\Rooms\intro4_jupiter.ini


DATA\UNIVERSE\SYSTEMS\INTRO\BASES\ROOMS\intro4_jupiter.ini:

[Room_Info
scene = ambient, Scripts\Intro\Intro_jupiter.thn

[Room_Sound
music = music_failure


The music will be changed in this file, and the other Intro ones, at a later date, once i can get round this problem .

The game CTD when I load up, but only every now and then. When the other three load up (intro1_planetscape, intro2_planetchunks, and intro3_volcano) there are no problems, just this doesn't work, grr...

I suspect its something to do with DATA\UNIVERSE\SYSTEMS\INTRO\Intro.ini, but then again it could be anything!

Any help would be greatly appreciated,

Cheers,

Dale

There you have it!

Any help would be greatly appreciated!

-/-/-/-/-/-/-/-

http://www.cardamine.net/ - New and improved, with downloads, and a forum!

Post Wed Feb 11, 2004 4:19 am

Don't add more, change existing ones.

Basically:

ONLY change intro\bases\rooms folder.

Change one of the existing ones in there. Ie,intro2_volcano entry should be:

[Room_Info
scene = ambient, Scripts\Intro\my_jupiter.thn

[Room_Sound
music = music_omicron_space

Now - ONLY do this, and see if it works (ps - i suggest you change all THREE to load yours, cause that is 100% hit rate for you).

So - undo all other changes except your thn file and try this way instead. Then see- cause you shoudn't crash. If its crap - you just won't see anything instead.

Oh - and by the way. Taking one of TNG's is NOT what you should be doing. Edit existing ones instead - its easy to do.

Post Wed Feb 11, 2004 4:25 am

cheers Chips, I wanted the zooming in bit that they have on the TNG Splash Screen jobbo.

So is my coding in the THN file OK?

-/-/-/-/-/-/-/-

http://www.cardamine.net/ - New and improved, with downloads, and a forum!

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