.mat texture problemz
I have figured out how to do everything when it comes to modeling a ship in studiomax...My ships are all right sizes and look great in freelancer....but I'm not getting any textures.....I followed a couple tutorialz...seems easy....but I'm screwing up somewhere...my models look all white without texture....when I used someone elses texture and merged my file with there model ....kept the texture....it shows up in freelancer.....most of my ships i'd like to simply add a material like crome or what ever before I start making real texture maps....so....could someone simplify the process....or tell me what I could be doing wrong....the da_archetype locations are correct....I think im not applying the materials or textures right....is there a certain way I must save before exporting model as cmp....please....I figured how to model ships from scratch...and get them in this game......they just look plain solid white...still cool...but not what I want..............................thnx for anytime given