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Planet toledo, mission 10

The general place to discuss MOD''ing Freelancer!

Post Tue Dec 23, 2003 2:33 am

Planet toledo, mission 10

Has anyone else had the problem of the game defaulting your ship to starflier from,whatever you have, when landing on the Planet. I use FLMM and just a few mods, almost invulnerable sheilds,mass drivers,,open sp 1.1, with the anubis Ship bought from The Osiris? Any hints? Yikes........Oh and I just read the Spoiler forum,THIS is the END of the GAME??HOW STUPID is that !!! Any way, I think I have my answer to what happened to my ship.....UUUUUUGHHHHH!!!!!!!!!
{HP} AncientArrow GEN

Edited by - ancientarrow on 23-12-2003 03:35:17

Post Tue Dec 23, 2003 6:31 am

Umm...yes...this should be in the Spoiler Forum. Or Technical Forum. Just not this forum. No, I've never had that problem.

I didn't even understand the rest...

Post Tue Dec 23, 2003 2:22 pm

My edited portion of the post, was after my original question. I read in the spoiler forums that the end of the game is at this point and by landing on Toledo you lose the particular ship that you have, with all your guns inventory. Just thought it was an idotic way to end the storyline of SP.
{HP} AncientArrow GEN

Post Tue Dec 23, 2003 2:37 pm

LOL, I suggest you actually play freelancer SP without any mods AT ALL before you try anything else

Post Tue Dec 23, 2003 3:35 pm

Yes, good advice. And this is defanetaly a spoiler.

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Sticks and stones may break my bones.......... please... don't throw sticks and stones
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Post Tue Dec 23, 2003 5:28 pm

Hehe, this post is so extremely hard to follow, it couldn't possibly be a spoiler
Anyway, I think you should check your spoilerscanner, it might be busted.

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