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Using NPC models?

The general place to discuss MOD''ing Freelancer!

Post Thu Nov 27, 2003 6:19 pm

Using NPC models?

Is this at all possible?

I realize a lot of specific detail went into Trent's model and there would be odd moments during bar chat scenes if someone were to replace his model.

I'm fine with that because I'm usually standing in the doorway and listening to the music whilst staring off at a wall or the back of some chap's head. :-)

Related topic.

Post Fri Nov 28, 2003 12:14 am

Well, after swapping a few files in ...Freelancer\DATA\CHARACTERS\ I've managed to insert Juni into post-campaign SP.



It seems as though her model has retained Trent's animations and voice. :-O

I unfortunately don't know enough about modding to correct the animation problem, and the voice is as expected.

Post Fri Nov 28, 2003 4:52 am

hmm well to chnage the voices is prob in a .dll or stashed in a .ini sumwhere

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Post Fri Nov 28, 2003 6:23 am

check out those rvp501 voice it almost sound like juni. The only problem is when she is speaking she never moved her lips. don't know what's the problem thou.

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