encounter = area_bh_defend, 1, 0.500000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 1, 1.000000
faction = fc_lr_grp, 1.000000
faction = fc_ou_grp, 1.000000
encounter = area_assault, 1, 0.930000
faction = fc_lr_grp, 1.000000
faction = fc_ou_grp, 1.000000
let me ammend something here. Under every encounter part
(Like this)
encounter = area_assault, 1, 0.930000
The factions in the encounter of that type MUST NOT add up to more than 1 okay. 1 being 100% chance.
So - above it should read:
encounter = area_assault, 1, 0.930000
faction = fc_lr_grp, 0.5000000
faction = fc_ou_grp, 0.5000000
Now the other part, you should also make all the encounters add up to 100% as well (or less).
For example:
encounter = area_bh_defend, 1, 0.500000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 1, 1.000000
faction = fc_lr_grp, 1.000000
faction = fc_ou_grp, 1.000000
encounter = area_assault, 1, 0.930000
faction = fc_lr_grp, 1.000000
faction = fc_ou_grp, 1.000000
SHOULD BE:
encounter = area_bh_defend, 1, 0.300000
faction = gd_bh_grp, 1.000000
encounter = area_assault, 1, 0.50000
faction = fc_lr_grp, 0.5000000
faction = fc_ou_grp, 0.5000000
encounter = area_assault, 1, 0.20000
faction = fc_lr_grp, 0.5000000
faction = fc_ou_grp, 0.5000000