Lazyness sucks. Down with the mod monkeys
Some of the greatest stuff is there readily availible on the downloads pages, but because of lazy .flmod junkies the mod mages make flmods, which leaves the hard working mod sorcerers with scripts instead of spells (ini entrys).
The mod mages go out of their way to make scripts etc to make the .flmod junkies happy. FL Mod Manager is a great idea and flmods do keep the mod monkeys at bay, but real modders are left with large flmod monsters that like ravaging carefully crafted ini files to make way for the flmod of the day.
This is all prompted by a little thread that included the full entrys, shiparch, weaps, goods the like.... and one of the the replys was "can you make it so it works in the FL mod manager"....... How dare they force a modder, brave enough to bring forth his mod, to return to the dungeons of script crafting. Some of the scripts are so intricate, involving so many files, for so many ships.... they become completely useless to anyone who has applied their own mods.
So here's a hats off to all the script writting mod mages who fight the good fight against the flmod monkeys and a call to encourage more mod sorcerors to post they're mods in the grand ini langauge of the modders.
I just wanna be able to use... if not just see some of the mods that people have spent so long flmod-ing. I don't wanna have to re-install FL everytime I wanna see something new (more screenshots in the mod desciptor pages would be very nice.)
PS it's being this happy that keeps me going
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having infiltrated so many government installations I am now availble in your local store