These posts are soo much fun!
I won't bother to explain my legal background and I have no intention of wasting any time "prooving" anything so you can take this for whats it's worth (either $0.01 for my thoughts or my $0.02, your choice).
Ok, that said the first piece of advice for any legal matter is to consult with an attorney in cases dealing with questionable, sensitive, highly disputed or otherwise risky nature I would suggest consulting with multiple attorneys. In any case I would certainly not recommend consulting an internet forum at a video game site
If you're still reading there are a few things to consider, first is that I wholeheartedly believe the oringal threat allegedly from MS to be a hoax so my opinion may be tainted. If you want reasons, the only two I can offer is that they spelled EULA wrong and that the entire format of the letter was too basic to be from MS, they seem to enjoy far more legal terminology than was used in that letter.
EDIT: Further adding to my doubts is the fact that the typos in the posted version of the letter have been corrected since I originaly read them.
I still haven't seen an "official" list from Reynen (or anyone else) stating exactly what they were supposed to be trying to copyright. There *may* have been a few problems with that despite the fact that their intent was only to protect "their" work. For example, if the cmp file format is proprietary to either DA or MS there is no way to legally copyright the finished product as a whole (model in this example), it is possible to copyright the concept or design however. The problem here is that the model and even the graphics stored in another possibly proprietary format (.mat) contain code that none of us have a right to and can therefore not protect as our own. Because the existing Freelancer License does not allow for derivative works you can not even claim that even though you're using a proprietary format you contribute such a significant amount of work to the finished product that it was no longer obviously a derivative work. Derivative works must be explicitly allowed to be legal, not explicity disallowed to be illegal. Allthough in practice this is sometimes not exactly the case.
The changes made to the ini files are an exceptional case. I don't even want to go into the compression format used on them by DA or MS which some may consider to be a security mechanism therefore making the act of modifying them no different than any act of circumventing a security mechanism. The problem with attempting to claim ownership of any changes made in them is that they are merely data files they are not code. They meet one of the definitions of a data file in that they contain a series of fields and corresponding values (e.g. field = value). Because they are a data file you have the right to protect your individual data contents from unauthorized viewing, editing or distribution. However, once you freely distribute that data you forfeit those rights unless and explicit license or contract (or other legal agreement) is in effect between you and the recipient. The common "by clicking/installing/loading/running/etc... you agree" type of argeement has been defeated in court many times and great care should be taken in using such a method of licensing. Any attempts to copyright the data in a data file will likely fail regardless of what the data is, instead the data itself, devoid of and detached from the data file must be protected and trying to get a copyright on something like "seperable = true" is going to get you quite literally laughed out of court. Even if by some stroke of luck a copyright was granted for data such as this the limited possibilities for variety within the data files would make any claims of copyright violation easy to defeat in court especially considering the fact that the burden of proof lies upon you and in civil matters (in the US anyway) the judge or jury merely needs to be 50.000001% in favor of the defendent to rule in their favor.
So there you have it, I'm not a lawyer but I've spent plenty of time dealing with them and, as much as I hate them, all I can say is if you're really interested in this kind of stuff you need to speak with at least two of them with experience in these issues.
Edited by - Victor on 08-10-2003 04:01:37