Mod crashes at Ship Dealer
I've made a small mod, that simply replaces a ship at Manhatten with a new ship (I named it the Celestial Hammer) which is basically an improved Titan.
Click here << is the mod.
Now, after tinkering with things trying to get it to work, I finally got into the ship dealer, and I saw my ship! I could buy it and everything. I was really excited, so I quit FL, closed down the extra windows I had open (folders and files) and started FL again, only to my dismay, to crash at the ship dealer again. I have not had another success since. All I ask from you are the following:
A ) Can you run this mod? Can you see/buy the ship at the Dealer?
B ) Can you see any problems in my script.xml? or know what I might be doing wrong?
Also, Click here is needed because I added the name of the ship in there, just back up your old .dll and put this one in. And I'm using Mod Manager 1.2.
Help please!
Edited by - lukstr on 06-09-2003 20:33:20
Click here << is the mod.
Now, after tinkering with things trying to get it to work, I finally got into the ship dealer, and I saw my ship! I could buy it and everything. I was really excited, so I quit FL, closed down the extra windows I had open (folders and files) and started FL again, only to my dismay, to crash at the ship dealer again. I have not had another success since. All I ask from you are the following:
A ) Can you run this mod? Can you see/buy the ship at the Dealer?
B ) Can you see any problems in my script.xml? or know what I might be doing wrong?
Also, Click here is needed because I added the name of the ship in there, just back up your old .dll and put this one in. And I'm using Mod Manager 1.2.
Help please!
Edited by - lukstr on 06-09-2003 20:33:20