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Nomad torpedo probs

The general place to discuss MOD''ing Freelancer!

Post Tue Aug 26, 2003 6:36 pm

Nomad torpedo probs

ok now i have this prob the nomad torp isnt setup like any other torp its missing motor and explosions sections, now i want my torp to have a large explosion radius but since there is no explosion section i cant make a large explosion radius, is there any other way caus ei cant get it to work with the other sectiuons any one have any idea how to make the explosion radius larger

Mess With the Best Die lIke the Rest

Post Tue Aug 26, 2003 6:44 pm

Here is one way

Use original missile/torp and just put nomad effect on it

For nomad torp it will be

const_effect = rtc_nomadtorpedo_proj

[Motor
nickname = missile01_mark01_rtc_motor
lifetime = 1.250000
accel = 106.666702
delay = 0

[Explosion
nickname = missile01_mark01_rtc_explosion
effect = li_missile02_impact
lifetime = 0.000000, 0.000000
process = disappear
strength = 100
radius = 16
hull_damage = 489
energy_damage = 0
impulse = 0

[Munition
nickname = missile01_mark01_rtc_ammo
explosion_arch = missile01_mark01_rtc_explosion
loot_appearance = ammo_crate
units_per_container = 10
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_regular
detonation_dist = 4
lifetime = 6.250000
Motor = missile01_mark01_rtc_motor
force_gun_ori = false
const_effect = li_missile02_drive<------------change this to any effect you want
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 35
max_angular_velocity = 2.903330
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
ids_name = 265146
ids_info = 266146
mass = 1
volume = 0.000000


Leonhart
General of a clan
Leader of UltraLeon Works

Post Tue Aug 26, 2003 9:37 pm

thanx i appreciate it

Mess With the Best Die lIke the Rest

Post Tue Aug 26, 2003 9:41 pm

i was trying it b4 i havent done this in a while so i forgot shich **** affects what

Mess With the Best Die lIke the Rest

Post Tue Aug 26, 2003 9:52 pm

ok prob it just quts out for no reason what so ever when i go into equipment and i deleted the single player backups all that **** replaces .inis and it doesnt work

Mess With the Best Die lIke the Rest

Post Wed Aug 27, 2003 2:36 am

*nudge*

Mess With the Best Die lIke the Rest

Post Wed Aug 27, 2003 5:17 am

I think he meant to set requires ammo to FALSE. The nomad torp does not require ammo but it must be declared. I've made it work before but it's been a long time. I do remember that though.

You can get the same effect by setting any of the torps to requires_ammo = false

Thank You. Glock 36.

Post Wed Aug 27, 2003 6:47 am

o yeah thats right i didnt notivce that at first now it makes sense and i remeber now to i was foooloing around with it once to make it more fair to make this wep use ammo and the same probs happens thanx glock

Mess With the Best Die lIke the Rest

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