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Too bad they took this out of FL

The general place to discuss MOD''ing Freelancer!

Post Tue Aug 26, 2003 2:32 am

Too bad they took this out of FL

Check these screenshoots

here

Leonhart
General of a clan
Leader of UltraLeon Works


Edited by - leonhart on 26-08-2003 03:36:36

Post Tue Aug 26, 2003 3:19 am

i dont get it.

sticks and stones may break my bones but whips and chains excite me!

Post Tue Aug 26, 2003 3:53 am

When you dock to a planet you can get a car and ride around...thats what I conclude from screenshoots. After all those are FL screens so...that was made i would say but was removed

Leonhart
General of a clan
Leader of UltraLeon Works

Post Tue Aug 26, 2003 4:05 am

som1 mighta submitted those for a joke cause back a few pages there were cockpit views with a control panel and everything

and there were different ships

sticks and stones may break my bones but whips and chains excite me!

Post Tue Aug 26, 2003 6:25 am

Omega 4? Damn if they numbered all the omega systems. How many have been cutted out? Top number is Omega 41, I don't wanna hear the truth if they did cut off 30 systems.

Btw, the prop_equip.ini seems contain some unique powers for ships. These are not commodities. I tried mounted a few of them and nothing happens. I dont' know its true purpose but sure belong to something much more interesting.

I start to dislike Microsoft.


Peace doesn't exist between the livings, but the dead.

Post Tue Aug 26, 2003 6:28 am

omg what did ms do to this game??
<points to 3d universe, cockpit controls, etc...the real FL><shakes head>
So they scrapped the greatest space sim ever to make a training-wheels application for people who have never played a 3d game before. I should have paid my 50 bucks for the the alpha version! Where the hell is the real Freelancer??!
</rant>

Post Tue Aug 26, 2003 6:51 am

<rant>
Welcome to the Freelancer playing Wizard. Press the printscreen key on your keyboard at any time for awe-inspiring pictures. Warning: Game contains rapidly blinking lights and sudden noises. If you suffer from Schizophrenia or other mental illnesses, consult your doctor before playing this game. Loading Microsoft's disclaimer notice (Please insert disclaimer disc). Click the next button.
Select a ship and browse for the destination system and click next.
Press the 'next' button to make your ship take off into space!
Point to the enemy ships displayed on the screen with your mouse cursor and click the left mouse button to shoot a beam of damaging laser light at them. Players may wish to check the following box for a graphical warning before a sound occurs.
Uh oh. Your space ship has been shot at by aliens in blue space ships. Press the next button for tiny robots to help keep your ship working.
Congratulations! You have defeated the aliens and saved the galaxy! Press 'finish' when you realize that this is all you get for $50.
<rant>
<growls>

Post Tue Aug 26, 2003 9:18 am

If we're lucky, maybe MS will fire whoever overruled the first version and they'll release an expansion/sequel with what we're looking for.

Post Tue Aug 26, 2003 4:45 pm

Don't hold your breath. MS doesn't do anything for the fan base. They are only concerned with what they can get out of your pocket for as little actual quality work as possible.



I refuse your invitiation to join your hallucination.

Post Tue Aug 26, 2003 4:54 pm

Buckaroo, Did you get my new Hotmail??



[email protected]

The ones who have havn't...
The ones who don't do...

Kendo_THM
Starfyre Studios Public Liason
X-Lancer Project Leader

Post Wed Aug 27, 2003 3:15 am

Maybe, maybe not. We can still hope. Maybe Bill Gates will play FL, get the screenshots and find out whats been cut. Then again maybe not.

Post Wed Aug 27, 2003 5:14 am

I think Microsoft bought Digital Anvil for a song when they were almost broke after about 5 years of ongoing development. Somebody at Microsoft stepped in and told the programmers "OK enough scope creep, let's wrap this up and sell what we have that works right now." Then they were too cheap to have the dead code removed, which is good for us. I bet some of it will be used in Freelancer II, provided that game is not more Microsoft Vaporware. You gotta stop somewhere and sell the dang thing to the public. Of course it would have been nice to debug it first, rather than remove the console reporting features that showed the bugs in the 1.0 release. Another cheap remedy. (Expletive Deleted) Microsoft.

Thank You. Glock 36.

Post Wed Aug 27, 2003 11:19 am

There are tons of models that aren't used in the game but are installed. Grab my Milkshape 3db/cmp importer to look at them Go to data/equipment/models/hardware - radar jammers, stealth armour, engine supercoolers... cool stuff. Look at the names of some of the wepon models - auto-shotgun, mass drivers. Consider also the configurability of the engines and power plants, and you have an enourmous amount of ship variability that was removed from the game.

Remember, they intended this originally to be a MMOLRPG - the intention was you could move around and interact with people on stations and planets. The carts that pull up to your ship in the docking bay... they have real models on it of actual ship parts. When you ordered parts, the carts were to bring them and people were to really install them on the ship. I hadn't been aware of the driving around, but it wouldn't surprise me and actually makes sense in light of what I've seen. Some of the cityscape models are little more than "front ends" - like hollywood western town sets. Nothing but what you see from the perspective of the landing pad. But others are full (and rather large) cities, modelled in incredible detail from every angle. It would make sense that if they originally intended you to drive around, they would model detailed cities - and stop doing that once they decided to have no driving around any more.

Ousting Chris Roberts was the cruelest thing that Microsoft ever did to the gaming community. Freelancer is nice eye candy now - but the sheer potential of what it could have been is almost to cry over.

They have also been very poor to the modding community. Microsof has been extremely supportive of modders for their publication of GPG's Dungeon Siege. A whole modding tool-kit, a developer's version of the game engine where you can debug scripts and maps, the whole nine yards. Where with Freelancer, it looks like they actively tried to discourage modding. Their model format makes very little sense. The use of a custom CRC generator and then using CRC "hashes" in ini files also looks like it is intended to discourage modding. As is moving ship names and infocards into the dll. My guess is that they wanted to avoid the bad press it would be once modders started poking around and seeing just how much was obviously ripped out of it.

They were almost done building a Ferarri, and then because Microsoft grew impatient, they were forced to rip out the motor and put in one from a volkswagen. Still nice to look at... just don't try and floor it.

Post Wed Aug 27, 2003 11:56 am

yeah right guys! check out my forum thread!
our only hope is it to wait for an addon or to try modding the things ourselves...
stealth-armor? coulld have helped me throught the campaign...

I'M REALLY ANGRY 'BOUT MICROSOFT!!! ...SCREW Bill Gates!!!



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"Just for a good shot - for what else?"

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Post Thu Aug 28, 2003 4:55 am

Bill Gates really doesn't have much to do with anything you guys are talking about. He has a multi-billion dollar company/super-corp to run and I doubt he much cares about what effort goes into the games his company publishes, so long as they aren't glaringly bad. Blaming him for everything that's wrong with this game is such a simple answer for such a complex problem. Bureaucracy is what's to blame here. The designers of the game, I'm sure, wanted nothing but for it to be an excellent title. But then factor in corporate a-holes pushing for a solid (timely) release date and simultaneously slashing funding and you get the idea. They possess no love of gaming like the designers do, and that's never a good thing, because how can the designers persuade their bosses that something in the game needs to be tweaked or revamped to make the game better when all he cares about is deadlines and how much HIS boss is breathing down his neck about the whole issue?
Also, while it's a sad thing that MS is content with releasing games that aren't living up to their full potential, and are not offering support for the modding community like we would like to see, there is nothing we can do about it, and griping about it will not bring about change. That's what sucks so hard about corporate bureaucracy and pressure from upper-management and the like: nothing that needs to get done ever does. Look at NASA.

Edited by - xenogear_0001 on 28-08-2003 05:56:09

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