Ship model detail questions...
So here are my Questions:
1) Is there a way in 3dsmax that this uber detailed model can be geometrically scaled down without having to recreate it?
2) If it must be remodeled, is there anyone here that would like to remake it?
I know of a technique in 3dsmax that would help reduce the polys, but I don't know exactly HOW to do it. I can't model worth squat. By using boolean unions, all the seperate peices of the ship (wings, cockpit, tail fins, etc) can be fused into one single object, hence reducing geometry. Problem is, I don't know how to do it. And before someone asks, YES I could go get a book and learn how to do it myself. I'm just looking for some assistance to speed things up. This is a nice little ship and I would really like to be able to use it in Freelancer, as I'm sure several other people would too... All I really need help with is getting it imported into MilkShape 3D. I'll try to figure out texturing and placing hardpoints.
If you can help, feel free to email me and I'll send you the ship model.
Send email to: [email protected]