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Xeno Patrol

The general place to discuss MOD''ing Freelancer!

Post Tue Aug 19, 2003 1:49 am

Xeno Patrol

Could someone create asample patrol of Xeno startrackers thanks

Post Tue Aug 19, 2003 1:11 pm

why the ****...XENOS???

"Just for a good shot - for what else?"

Post Tue Aug 19, 2003 3:24 pm

please help I am going to make the startrackers get killed by outcasts

Post Wed Aug 20, 2003 5:16 am

You should be able to (i don't know) but really, if people can make their own systems, rerouting the patrols shouldn't be hard.

Well man, i'm a fixer for ALG Waste Desposal.

Post Wed Aug 20, 2003 9:44 pm

I know it shouldn't be but it locks up whwen ever I do it

Post Thu Aug 21, 2003 3:41 am

Could be too much for the engine to handle. Perhaps it's too much for your computer, as well... How many ships are we talking here?

Post Thu Aug 21, 2003 4:56 pm

I have an idea...
use FreelancerExplorer (the system maker) and reset the patrol, it should work then.

Well man, i'm a fixer for ALG Waste Desposal.

Post Thu Aug 21, 2003 7:15 pm

Where do I get fl explorer that works

Post Thu Aug 21, 2003 8:39 pm

Do to the Utility list forum and go to 2d Freelancer explorer (somthing like that) the first message gives you a link, go there and get the program and the V2 program thing. Save the V2 program under windows(or WINNT)/system32. Save the program anywhere and install. The unzip the V2 dlls into the programs directory

Well man, i'm a fixer for ALG Waste Desposal.

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