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Puzzle for FLMM makers - can you solve it?

The general place to discuss MOD''ing Freelancer!

Post Sun Aug 10, 2003 7:12 pm

Puzzle for FLMM makers - can you solve it?

Anyone got any suggestions?
I recently made a FLMM mod so that friends could:
a) see cloakers
b) Shoot through uber shields

However, some have reported a problem.
Apparently they crash to desktop during MP (not runnin it in SP) and two have said they suffered a major systems crash. I have been running the mod without any problems, and others have also had no problems. Only two files were changed and only ever so slightly - these were the
Weapon_equip.ini
St_equip.ini
I didn't use any scripting for the mods as i never seem to be able to get the dam stuff to work right, and so it was just in the directory structure inside FLMM - just a simple mod. Nothing else was altered at all - and what was altered shouldn't cause any crashes either (i have had my files modded like this for about 1 and a half months now - with now problems at all!). I scanned my comp for viruses and none were found - and quiet honestly am baffled!
Anyone got any suggestions at all?
Anyone had any similar probs with mods?
Thanks
Chips
p.s - Someone has been describing the same problem using the v1.41 mod from frostworks as well............no other mods running......


Here is the science - concentrate
directory structure:
c:\program files\ Flmm\ mods\ cloak and uber \ data \ equipmentfiles replaced are
weapons_equip.ini
st_equip.ini

email me if you require any more info as i am loathed to post it due to idiots who will be able to abuse what they find out.......!!!
[email protected]

Better Fried than frozen

Post Sun Aug 10, 2003 7:53 pm

Do you have server patch 1.1?

It prevents other players from playing with different files then the host, causing a crash upon detection. So, if this is the case, you should get them the mod too (though cloak and the shieldpunch wouldn't work most likely, being based on a difference between the player files), or reinstall and start an unpatched server.

Aenigma

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