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How to Create Levels for My Ship????

The general place to discuss MOD''ing Freelancer!

Post Wed Aug 06, 2003 4:52 am

How to Create Levels for My Ship????

Can someone help me on what to edit so i can have my ship appear in some areas. One thread said making your ship level 12 will appear in Rheinland. How do you make that????

Working hard to earn... but too lazy to do something...

Post Wed Aug 06, 2003 5:02 am


making your ship level 12 will appear in Rheinland

I'm pretty sure that's bs. Changing sell locations for ships involves some ini editing. Refer here.

And God said,
E=mC²
And there was light.

Post Wed Aug 06, 2003 5:11 am

YAY!!!!my post...now i know someone looked at it...i feel badass....ummm...if you need more help you can email me...i check it like everyone 8 1/2 seconds so you'll get a quick response...

Post Thu Aug 07, 2003 3:31 am

I know how to create a level for that... What i mean is how can you make encounters so i can see my ship flown by some AI... and attack if if my reps is hostile to them....

Working hard to earn... but too lazy to do something...

Post Thu Aug 07, 2003 4:25 am

I replaced the patriot's entry in shiparch with my own ship stats and model, and lsf police ended up flying it too. You might try something like that.

And God said,
E=mC²
And there was light.

Post Fri Aug 08, 2003 4:46 am

you have to add it to loadouts and encounters

Edited by - parabolix on 08-08-2003 05:46:01

Post Fri Aug 08, 2003 8:50 am

that mught work.

How about making a ship be the default ship when you start the campaign.
I tried to replace the gefighter with my own in loadout.ini and when the scene in Manhattan's Equipment Dealer is the current scene it crashes when it tries to load my ship... How is it so

Working hard to earn... but too lazy to do something...

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