Wed Jul 30, 2003 4:36 am by Dammerung
Ever since Mission 3 when you take on Rheinland Valkyries, I immediately fell in love with it. When I get to Rheinland and find out that it is outclassed by a Falcon for 50k, I was, to say the least, outraged. Simply put, IMO, a Military Ship of the Same Class should ALWAYS outdo a Civilian one, and not to mention that Rheinland has the best technology out of any of the other houses Militarily(Except Liberty, perhaps, Remember that Liberty was nerfed), and to have a Civilian ship outclass something that should Dominate a battlefield is quite a shame. I mean, the Falcon is More manueverable, has more power(And Hence, can equip better things), and has everything facing Forward. Would it be possible for someone to quickly brew up something that rebalances things with these two craft? I was thinking Switch the Costs, keep level requirements, as they're really of no concequence, give the Valkyrie 3 Level 8 Hardpoints and 9 Level 9 for Guns, and a Level 8 Turret, and tone all of the Falcon's down by one, switch Armor, and although I don't remember which has more Nanobots and Shield Batteries, I would think that a Military Craft would have more(It's designed for a Head on Engagement, the Falcon is designed for simple Anti-Pirate duty, Heavy Patrol and Cargo escort). I'd do it myself, but quite simply, I've never done anything with modding before(Well, that's a Lie, I've TRIED to and failed every time, though my last attempt was a few years ago...). I read the tutorials on the forums here, and while I understand the tags, a lot of the values don't make sense and seem like drivel. Even if someone could get me jumpstarted to do this myself i'd be appreciative.
Secondly, I'm having problems with mods. I activated a Battleship encounter mod, and noticed that I wasn't encountering any Capital Ships. So I camped around Navy Patrol Routes(Kusari) and still found nothing. Though this wouldn't be very accurate for the Battleship encounter mod, I tried using a Liberty Cruiser Mod(Makes it buyable at Manhattan). I disabled the Encounter one in FLMM and activated the Cruiser one, and started a new game, and low and behold the... Rhino. No Cruiser. Though it's entirely possible(and very likely that I'm wrong), but I seem to think that nothing's working right Mod-wise. I should also note that I was trying to use a mod to change Trent's clothes(Although, I did this Manually), with similiar failure results. I replace the ini file with the correct wardrobe I want, and Trent still wears his leather jacket. One thing I think might be a problem is the fact that I haven't updated Freelancer, and upon posting this I'm going to grab the patch. Any suggestions?