Ammo Dependent Particle Cannons
I've read on removing the ammo dependencies of missile launchers and essentially converting them to energy torpedoes, but what I'm suggesting is adding ammo dependencies for the particle cannons.
I could create ammo for any of the weapons along with their effects, but I'm having trouble getting past the 50 max ammo capacity limit. I can't make a Vulcan Particle Cannon with 1200 ammo. So far I've only modded mine to support Rail Guns like the Diamondbacks with the 50 max ammo. If you have 2 equipped, only allows for 25 shots. Kinda leaves very little room for error so I upped the damage a bit.
So here's the million dollar question, where can I find this ammo max limit?
I could create ammo for any of the weapons along with their effects, but I'm having trouble getting past the 50 max ammo capacity limit. I can't make a Vulcan Particle Cannon with 1200 ammo. So far I've only modded mine to support Rail Guns like the Diamondbacks with the 50 max ammo. If you have 2 equipped, only allows for 25 shots. Kinda leaves very little room for error so I upped the damage a bit.
So here's the million dollar question, where can I find this ammo max limit?