Battleship Docking Mod
I found this when i was playing around with the solararch.ini file.
There is a way to dock a battleship with almost anything by doing this simple fix.
[Solar
nickname = depot
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1200, 2000, 15000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 800, Sc_port dock open
<<Note the number 800>>
docking_sphere = berth, HpDockMountB, 800, Sc_starboard dock open
docking_sphere = moor_large, HpDockMountC, 5.000000
docking_sphere = moor_medium, HpDockMountD, 5.000000
docking_sphere = moor_medium, HpDockMountE, 5.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
What this number dose it define the distance from the docking berth you have to be for the game to switch to inside the station.
I call it "Blind Docking" and it works on battleships, fighters, anything.
Its also good if you don't want to bore yourself watching that docking animation of listening to that ever annoying "Roger pattern is full right now, we will let you dock when the computer's AI feels like letting you dock"
You can also launch a battleship from a station.
But there is a launching prob with stations like the Willard Research Station and Kyoto.
I have already compleated the mod and i am going to submit it to Lancer's
Reactor.
Sephiroth Out
There is a way to dock a battleship with almost anything by doing this simple fix.
[Solar
nickname = depot
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1200, 2000, 15000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 800, Sc_port dock open
<<Note the number 800>>
docking_sphere = berth, HpDockMountB, 800, Sc_starboard dock open
docking_sphere = moor_large, HpDockMountC, 5.000000
docking_sphere = moor_medium, HpDockMountD, 5.000000
docking_sphere = moor_medium, HpDockMountE, 5.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
What this number dose it define the distance from the docking berth you have to be for the game to switch to inside the station.
I call it "Blind Docking" and it works on battleships, fighters, anything.
Its also good if you don't want to bore yourself watching that docking animation of listening to that ever annoying "Roger pattern is full right now, we will let you dock when the computer's AI feels like letting you dock"
You can also launch a battleship from a station.
But there is a launching prob with stations like the Willard Research Station and Kyoto.
I have already compleated the mod and i am going to submit it to Lancer's
Reactor.
Sephiroth Out