Ok then T.
I have rechecked your mod, this time looking for links to newmars and they are not present. So I will take your word for it that the HU systems where not active and their presence was an over sight on your point. However please remove the HU systems from your mod before the next release.
I would strongly advise you keep more careful notes in the future, simply packing up everything is not a good way to release mods. You could probably cut the mod in half by filter out whats needed and whats not.
I appologuises if I over reacted to what appears to be simply bad book keeping.
My records show you have Version 5 installed.
Here is a link to the old release version you have installed in your mod, it should help you track down what files that need removing.
http://www.respawn.co.uk/temp/HostileUniverseV5.exe
Bascially everything from V5 below /data/systems/
But you should check data/missions/encounters and Data/solar/ + asteriods + Nebulas for other obselete files too. The entire HU V5 install is packed into your mod and most if it would be useless if the systems are not enabled. You may also find your solararch and stararch files are corrupt as well as any other arch files from HU you are using. These bugs where fixed in V6 of HU. Also the nial weapons files are useless, i have not finished them yet.
There are probably more but i forget.
Anyway, your DLL also contains tons of stuff from HU thats not need if its disabled. It has news, rumours, base names and systems names that are newmars related. You dont need to remove them but they are making your mod bigger for no good reason. Over writing those entries would be a good idea at some point.
Giskard
I have rechecked your mod, this time looking for links to newmars and they are not present. So I will take your word for it that the HU systems where not active and their presence was an over sight on your point. However please remove the HU systems from your mod before the next release.
I would strongly advise you keep more careful notes in the future, simply packing up everything is not a good way to release mods. You could probably cut the mod in half by filter out whats needed and whats not.
I appologuises if I over reacted to what appears to be simply bad book keeping.
My records show you have Version 5 installed.
Here is a link to the old release version you have installed in your mod, it should help you track down what files that need removing.
http://www.respawn.co.uk/temp/HostileUniverseV5.exe
Bascially everything from V5 below /data/systems/
But you should check data/missions/encounters and Data/solar/ + asteriods + Nebulas for other obselete files too. The entire HU V5 install is packed into your mod and most if it would be useless if the systems are not enabled. You may also find your solararch and stararch files are corrupt as well as any other arch files from HU you are using. These bugs where fixed in V6 of HU. Also the nial weapons files are useless, i have not finished them yet.
There are probably more but i forget.
Anyway, your DLL also contains tons of stuff from HU thats not need if its disabled. It has news, rumours, base names and systems names that are newmars related. You dont need to remove them but they are making your mod bigger for no good reason. Over writing those entries would be a good idea at some point.
Giskard