Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

NPC commoditys

The general place to discuss MOD''ing Freelancer!

Post Wed Jun 25, 2003 7:56 am

NPC commoditys

I have looked almost ever where and i can't seem to determan exactly what to alter in what ini to Change the Cargos caryed by the Corperat trains around Sirius. I have down a relativly amount of moding with the Khaos Prim server but I still havn't been able to figure this one out. Anyone know this one yet?

Moding, its a way of life.

Post Wed Jun 25, 2003 8:24 pm

Hmm, ok, try DATA\EQUIPMENT\commodities_per_faction.ini

Just don't ask me what the numbers mean, but this is definately what you want, play around a bit and you'll see.

Post Thu Jun 26, 2003 6:10 pm

Yes that appears to be the most likly canidat. :-) But what do all the numbers mean... I was hopeing there would be some digree of proviblitiy but i will do some exparimenting with there and see what comes up.

Moding, its a way of life.

Post Thu Jun 26, 2003 6:30 pm

Well, it didn't seem to matter much in my testing, but then I was just adding commodities to factions that didn't have any like the police and navy factions. I added small arms and prisoners, both with "0" and I saw each commodity an equal amount of time, or so it seemed anyway.

Return to Freelancer General Editing Forum