More realistic ships (size)
you´re making al verry nice superb mods, they are all wonderfull, but have any of you thought about the realistic size of them. Would be time that some would take a handle of it. First som contruktive items at this place. Ok, to all modders in Freelancer Universe, take this info make the best of it, an resize yours ships to the right size. Only a few files to change for it (think mat an sur-files).
here are some size of ships, mods existing for and a link for more infos
http://www.sf-database.de/index.php
you should start from the size of a sabre or eagle, think they´re about 18-25 meters
Babylon 5
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whitestar length: 475.6 meters
vorlon planetkiller length: 45 km
Vorlon Star Dreadnaught length: 1,330 meters
Lightning Class Fighter length: 25.5 meters
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Startrek
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Federation:
Voyager length: 353 meters
Enterprise length: 641 meters
Defiant length: 170 meters
Klingons:
K`Tinga Light Cruiser length: 228 meters
B´Rel Scout length: 109 meters
Vor´Cha Angriffs Kreuzer length: 457 meters
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Starwars
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A-Wing length: 9,6 meters
B-Wing length: 16,9 meters
X-Wing length: 12,5 meters
Tie Fighter length: 6,3 meters
Tie Interceptor length: 9,6 meters
Sith Infiltrator don´t know
Slave 1 length: 21,5 meters
Y-Wing length: 16,0 meters
Millenium Falcon length: 26,7 meters
Corellian Corvette length: 150 meters
now by the way you should resize it and adjust to more realistic sizes. Since now there isn´t an importer for milksape you have to do it by yuor own, otherwise i would do.
I wish all of you much more fun with resized and more realistic ships.
One more thing you should have an eye on it is, that the new ships shouldn´t be much faster than the ships in Freelancer and they should be vulnarable although. Or all the fun is gone in the game, how nice and funny it might be to fly a new ship.
Don´t be angry about this post, in real life i´m Qualitymanager