Adding Custom Rumors
Someone asked this in the newbie Q thread, but that has already taken another direction.
Although the original rumors are posted in a "23"-type, xml-format resource, you can add your own rumors simply in a "String Table"-type resource, the same way you add names for ships, planets etc.
Some special options:
- use \n for a new line (and \n \n for a blank line)
- use \'" to get a quotation mark.
\\, \t, \000 and \400 are also possible, but I don't know what they do.
You make the rumor show up by adding the following line to the character you want to tell the player this rumor:
rumor = base_0_rank, mission_end, 1, xxxxxx <-- ids number pointing to the entry in your custom dll file, e.g. 458753
"We are a way of the Cosmos to know itself"
-- Carl Sagan
Although the original rumors are posted in a "23"-type, xml-format resource, you can add your own rumors simply in a "String Table"-type resource, the same way you add names for ships, planets etc.
Some special options:
- use \n for a new line (and \n \n for a blank line)
- use \'" to get a quotation mark.
\\, \t, \000 and \400 are also possible, but I don't know what they do.
You make the rumor show up by adding the following line to the character you want to tell the player this rumor:
rumor = base_0_rank, mission_end, 1, xxxxxx <-- ids number pointing to the entry in your custom dll file, e.g. 458753
"We are a way of the Cosmos to know itself"
-- Carl Sagan