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Ships, when bought

The general place to discuss MOD''ing Freelancer!

DKA

Post Fri Jun 20, 2003 2:36 pm

Ships, when bought

Hello.

Ships, when bought, get given a certain shield.

How can I adjust what ships are given (and possibly even add weapons?).

I looked in the shiparch.ini file, and saw 'shield_link' which looked promising, but that did nothing.

Thanks.

Post Fri Jun 20, 2003 5:12 pm

You need to look in goods.ini for your ships package; it should look like this:

[Good
nickname = gf1_package
category = ship
hull = gf1_hull
addon = ge_gf1_engine_01, internal, 1
addon = ge_fighter_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark01_lf, HpShield01, 1 ;******CHANGE**********
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallOrange, HpRunningLight01, 1
addon = SlowSmallOrange, HpRunningLight02, 1
addon = SlowSmallOrange, HpRunningLight05, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1


You need to change the line

addon = shield01_mark01_lf, HpShield01, 1

to another shield.

Post Fri Jun 20, 2003 6:05 pm

you can add weapons/missile launchers with this method too

i.e
addon = "your weapon/missile launcher", hpWeaponXX ,1 (where xx is the hardpoint you want it on)

but do not add missiles this way as they are not linked to there launcher(its a game mechanic thing im sure)

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