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the autopilot must be updated

The general place to discuss MOD''ing Freelancer!

Post Sat Jun 14, 2003 6:08 pm

the autopilot must be updated

one must assume that many people that play freelancer have also played independence war. now the autopilot ruled in that game it took the absolute shortest rout between two points unlike the waypoint system in freelancer which completely ignores discovered jump holes there by lengthening your trip by at least 5 waypoints this must be fixed

Post Sat Sep 06, 2003 2:25 pm

I agree, but is it something that can be easily coded?




Dire Wolf
http://adrr.com/wing
http://adrr.com/story

Post Sun Sep 07, 2003 12:57 am

i'll be watching TV.
ping when it works

May the force be with you, for me, to poop on.

Post Fri Oct 10, 2003 1:42 am

There are many people who've solved this, I believe one mod was called Path-finding mod or something. Ceylon wrote it. Try downloading that and looking into the code for the answers.

(This site is best viewed with your eyes open)

Post Fri Oct 10, 2003 1:46 am

this thread is old
how dare u bring it up!!
just kidding
lol

A note to freighter fighter: I STOPPED A MONTH AGO!!
oops!! sorry Fear Factor
"Turn left at fork in road......
In Soviet Russia, road forks you!"

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