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Hardpoint Textures

The general place to discuss MOD''ing Freelancer!

Post Sat Jun 14, 2003 10:43 am

Hardpoint Textures

Because of the way my new ship is built I've decided it needs the hardpoint textures that the other ships use. Only problem is that I can't seem to find them anywhere in the .mat files. Does anyone know where/have them? The ship looks nice, but the weapons seem to be just hanging off the hull.

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Post Sat Jun 14, 2003 11:44 am

harpoints are not textured, they are(if were talking milkshape here) just used (i think) to get an average point in the centre.they are just points to join things to in the game not actual textured polygons.

define

seem to be just hanging off the hull
if you mean by this they sort of jump around and look silly. the problem there is the orientation is wrong (at this point i normally edit the cmp as i "seem" to have problems getting the orientation right sometimes in milkshape.there is a great tutorial on harpoints/cmp editing in the tutorial forum)

if you just mean they have gaps between the gun and hull/etc... just move them closer to where they are supposed to be joined too).

for weapons i normally have the triangles sort of sticking through what ever the mount is supposed to be on (the exporter/game is supposed to attach them to the closest surface but it does have a threshold where it dosen't seem to "snap to"

anything else i will need to a better definition to see if i can help.

American Scientists spent millions developing the perfect writing utensil; It writes in Zero-gravity, upside down, under water, in space... The Russians used a Pencil.

CW

Post Sat Jun 14, 2003 12:24 pm

I think he is referring to that square black and yellow stripped mounting bracket on original ships. As far as I know they are built into the ship texture files as part of the ship so you have to build your own.

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War does not decide who is right, only who is left.

Post Sat Jun 14, 2003 12:30 pm

Yeah, the thing CW was looking for is what I was talking about. Oh well, maybe I'll extract the existing texture from another ship and cut and past the part(s) I need. Thx guys.

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