Why can''t I mount my shields or thrusters?
Here's what I've got for my new ship:
[Ship
ids_name = 237021
ids_info = 66542
ids_info1 = 66543
ids_info2 = 66608
ids_info3 = 66544
ship_class = 3
nickname = phoenix
LODranges = 0, 75, 150, 2000
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FIGHTER
DA_archetype = ships\hybrid\HY_phoenix\phoenix.cmp
material_library = ships\hybrid\HY_phoenix\phoenix.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\civilian\civilian.ini
pilot_mesh = generic_pilot
nanobot_limit = 120
shield_battery_limit = 120
mass = 100.000000
linear_drag = 1.000000
hold_size = 1000
fuse = intermed_damage_smallship02, 0.000000, 275
fuse = intermed_damage_smallship03, 0.000000, 138
max_bank_angle = 35
camera_offset = 13, 42
camera_angular_acceleration = 0.050000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 15000
explosion_arch = explosion_cv_fighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 25000.000000, 25000.000000, 58000.000000
angular_drag = 15000.000000, 15000.000000, 35000.000000
rotation_inertia = 3800.000000, 3800.000000, 1000.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = co_elite2_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01, HpThruster02
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_10, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04, HpTorpedo05
hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04, HpTorpedo05
hp_type = hp_countermeasure_dropper, HpCM01
Problem is that it won't let me mount more than 1 thruster and it won't let me mount anything other than LF shields. I really need it to mount a VHF shield, even if I can't get the second thruster. Anyone know what I've done wrong?
(This site is best viewed with your eyes open)
[Ship
ids_name = 237021
ids_info = 66542
ids_info1 = 66543
ids_info2 = 66608
ids_info3 = 66544
ship_class = 3
nickname = phoenix
LODranges = 0, 75, 150, 2000
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FIGHTER
DA_archetype = ships\hybrid\HY_phoenix\phoenix.cmp
material_library = ships\hybrid\HY_phoenix\phoenix.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\civilian\civilian.ini
pilot_mesh = generic_pilot
nanobot_limit = 120
shield_battery_limit = 120
mass = 100.000000
linear_drag = 1.000000
hold_size = 1000
fuse = intermed_damage_smallship02, 0.000000, 275
fuse = intermed_damage_smallship03, 0.000000, 138
max_bank_angle = 35
camera_offset = 13, 42
camera_angular_acceleration = 0.050000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 15000
explosion_arch = explosion_cv_fighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 25000.000000, 25000.000000, 58000.000000
angular_drag = 15000.000000, 15000.000000, 35000.000000
rotation_inertia = 3800.000000, 3800.000000, 1000.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = co_elite2_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01, HpThruster02
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_turret_special_10, HpTurret01, HpTurret02, HpTurret03, HpTurret04
hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04, HpTorpedo05
hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02, HpTorpedo03, HpTorpedo04, HpTorpedo05
hp_type = hp_countermeasure_dropper, HpCM01
Problem is that it won't let me mount more than 1 thruster and it won't let me mount anything other than LF shields. I really need it to mount a VHF shield, even if I can't get the second thruster. Anyone know what I've done wrong?
(This site is best viewed with your eyes open)