This adds a whole new thing to PvP when they have dreadnoughts.......
Dont mistake Santa for Santa Claus
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There are battleship encounters, and I'm going to try to add in player battleships.
I just need help in making the infocards and stuff... Where do I get a program to edit the DLLs that hold the infocards?
Also, if I can get my hands on a working copy of milkshape I'll add in a few ships of my own...
If I go back and time and kill my grandparents, what will happen?
I just need help in making the infocards and stuff... Where do I get a program to edit the DLLs that hold the infocards?
Also, if I can get my hands on a working copy of milkshape I'll add in a few ships of my own...
If I go back and time and kill my grandparents, what will happen?
Also I'm bumping all turret classes down by 3 to accommodate gunboat, cruiser and battleship turrets. That way you won't be able to mount battleship turrets on anything other than a battleship and the battleships will only be able to mount battleship turrets etc... I will try to include multiple types of turrets for the gunboats, cruisers and battleships.
If I go back and time and kill my grandparents, what will happen?
If I go back and time and kill my grandparents, what will happen?
Actually on mine you press delete...
But you can only get to it after it switches to the second screen while booting up (about a second after power is on) but it is frozen before that screen shows up.
I noticed it was trying to read from the A drive so I popped in a disk and I got the message: "Error. AWDFLASH.EXE not found."
Any ideas?
If I go back and time and kill my grandparents, what will happen?
But you can only get to it after it switches to the second screen while booting up (about a second after power is on) but it is frozen before that screen shows up.
I noticed it was trying to read from the A drive so I popped in a disk and I got the message: "Error. AWDFLASH.EXE not found."
Any ideas?
If I go back and time and kill my grandparents, what will happen?
I just thought of something interesting for me to put in...
I'm going to include antimatter thrusters and torpedoes... Antimatter thrusters give enormously fast boosts and drain extremely fast and recharge slow... Antimatter torpedoes will do much higer amounts of damage and have very large blast radii... But they will both cost upwards of $750k (and $50k a piece for torp ammo) and if it is possible to make equipment considered contraband I will do so for both...
If I go back and time and kill my grandparents, what will happen?
I'm going to include antimatter thrusters and torpedoes... Antimatter thrusters give enormously fast boosts and drain extremely fast and recharge slow... Antimatter torpedoes will do much higer amounts of damage and have very large blast radii... But they will both cost upwards of $750k (and $50k a piece for torp ammo) and if it is possible to make equipment considered contraband I will do so for both...
If I go back and time and kill my grandparents, what will happen?
23 posts
• Page 2 of 2 • 1, 2
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