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Hardpoint Errors
The general place to discuss MOD''ing Freelancer!
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Hey everybody, I was just wondering if anyone else has had problems when adding new hardpoints for torpedo's & cruise disruptors? I tried adding one to the armored transport and it shows up fine and can have stuff mounted onto them ok. But my problem is this, when they fire, the missles dont get launched. The sound effect & ammo drain happens, but still no torpedo or disruptor gets launched. I thought it might be the position of the hardpoint, but it works ok for nomad cruise disruptors and if the hardpoint is converted to a turret mount. Has anyone else encountered this problem? If so how did you correct it?
i have the same problems as you and iknow that whatever original hardpoints are there will still fire those trops and missles and normal weps but the new ones will only fire beams weps and not missles or torps or anything else using ammo. also on a another note and easy wayt o add hgardpoints to a ship is to just chnage running and docking lights and adding 3 more nodes to the file thats hwta i do instead of positiong new hardpoints and ****. to fix this i dont it might be that the games files dont know to access ammo and stuff u know
Mess With the Best Die lIke the Rest
Mess With the Best Die lIke the Rest
I do not think adding a new hard point in cmp will do anything. The reason for this is that there was no hard point added when ship was made(there was no triangle added to represent hard point). And as for renamed lights only thing I thnk could be wrong is that hp's are fixed not revolute.
I will test this when I have more free time on my hands.
I will test this when I have more free time on my hands.
Thanks mate, I tried changing the lights into torped, mine, & countermeasure points & it woks ok although there are some clipping issues but they still fire ok. I left them in the fixed section but I'll try moving them completely over to the revolute section to see if it still works. but it does work to add completely new points directly to the .cmp but only for normal guns, not for anything that requires ammo.
11 posts
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