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prison liner

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Post Sat May 10, 2003 6:34 am

prison liner

i am attempting to put a prison liner in the New York system, i'm having trouble in getting the name for the Archetype for this ship. I've had several guesses to it with no luck as the game still crashes. does anyone have an answer to this?

Post Sat May 10, 2003 8:32 am

I am a little bit confused on what you mean but the Prison liner is
[Ship
ids_name = 237047
nickname = ge_prison
is this the info you need or am I guessing wrong

Post Sat May 10, 2003 4:03 pm

already tried that one with no luck, cause i've already put a liberty dreadnought and a rheinland battleship in the game, and instead having the usual archetype name which are li_dreadnought and rh_battleship, i had l_dreadnought and r_battleship instead.

Post Mon May 12, 2003 12:12 am

I think maby Nephilim should answer this I'm just getting confused.
I dont like to be locked up when I'm cruiseing the trade lanes.

Post Mon May 12, 2003 7:55 am

this is the rheinland battleship I put in the game, you see that the archetype for it is r_battleship but everywhere else i've seen it as rh_battleship. The same thing is with the prison liner which is ge_prison everywhere else but it doesn't work in the systems folder

[Object
nickname = Li01_031
ids_name = 529359
pos = 50523, 50, 6690
Archetype = r_battleship
ids_info = 563239
base = Li01_03_base
dock_with = Li01_50_base
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 3
loadout = rh_battleship1
pilot = pilot_solar_hard

Post Mon May 12, 2003 5:13 pm

The answer can be found in solararch.ini. There you see the example of the original Li01_03 (l_dreadnought) as well as the original solar for the r_battleship. You will need to add a new solar for the prision ship before it can be used as a station...

[Solar
nickname = g_prison
type = STATION
DA_archetype = SHIPS\UTILITY\PRISON_LINER\prison_liner.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = MSN01b_Prison_Ship
docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor
docking_sphere = moor_medium, HpDockMountB, 5.000000
docking_sphere = moor_large, HpDockMountC, 5.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000

Note that the loadout is located in ships\loadout_utility.ini. You can then use g_prison as a solar object in your system ini.



.sig/ "Beep, Beep" "Hi!" -neon commercial circa 1988.

Post Tue May 13, 2003 11:13 am

Thanks for your help

Post Tue May 27, 2003 10:40 am

Call it'XT-19'.(Put fires on it)

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