Mon May 05, 2003 8:27 pm by Berserkir
No!
Ive found out, how to do it:
see this one in da loadouts.ini:
[Loadout
nickname = co_li_freighter_loadout01
archetype = li_freighter
equip = ge_lfr_engine_01
equip = npc_shield01_mark03, HpShield01
equip = infinite_power
equip = ge_s_scanner_02
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = armor_scale_2
equip = co_gun01_mark03, HpWeapon01
equip = co_gun01_mark03, HpWeapon02
equip = co_turret01_mark02, HpTurret01
equip = co_turret01_mark02, HpTurret02
equip = co_turret01_mark02, HpTurret03
equip = co_turret01_mark02, HpTurret04
equip = co_turret01_mark02, HpTurret05
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallBlue, HpRunningLight01
equip = SlowSmallBlue, HpRunningLight02
equip = SlowSmallBlue, HpRunningLight03
equip = SlowSmallBlue, HpRunningLight04
equip = SlowSmallBlue, HpRunningLight05
equip = SlowSmallBlue, HpRunningLight06
equip = SlowSmallBlue, HpRunningLight07
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 30 <--------- add this
cargo = ge_s_repair_01, 30 <--------- add this too
this in the entry for the liberty rhino NPC (here equipted with 30 batts and bots)
try it out, it works!!!