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Milkshape Model Size

The general place to discuss MOD''ing Freelancer!

Post Wed Apr 30, 2003 10:23 pm

Milkshape Model Size

How big should it be? I've got my model (mostly) finished and I'm suddenly worried that it might not be big enough. I've moddled it along the lines of the Starflier but I have no idea how big the Starflier would be in the 3D view. My 3D view is set to the normal (clicked on reset view) and the end of the model sticks off the side of the view, and off the side of the squares. The model (in total) is 120 polys.

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Post Thu May 01, 2003 12:52 am

I think that a good size is bigger than the farthest out zoom, say about 3 times bigger than that view, maybe 2, that seems to work for me

"The bomber will always get through"

Post Thu May 01, 2003 1:21 am

Dont worry about it. You can scale the entire model easily if its the wrong size. Only takes a few seconds.

Select all, then scale.

I worried it about it, then wish i had not, really easy to fix.
Just be sure to take a screenshot of anything funny during production so we get have a bit of a laugh before your fix it.

See me editing mistakes thread for my mistakes

Giskard

Post Thu May 01, 2003 12:47 pm

Thanks guys. I found the scale thingy just after I posted but I've not yet had time to play with it yet. BTW, does anyone know a good skin for a Starfiler/Startracker ship? I can do the model, but I REALLY suck at skins

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