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different reputation effects?

The general place to discuss MOD''ing Freelancer!

Post Mon Apr 21, 2003 10:27 pm

different reputation effects?

hi there!

can anybody think of a way to differ between the effects on reputation when destroying different objects?

especially if i make bases destructable, it seems a bit out of scale that it affects the reputation the same way as if i destroyed one single fighter...

is there some other command than object_destruction in the empathy.ini?
or can i force a base to be regarded as multiple objects?

is there ANY way to distinguish a base from a fighter at all??

(are cargo depots treated the same way as fighters btw?)

Ut

Post Thu Apr 24, 2003 4:26 pm

*BumP*
I think this deserves at the very least a "no" reply.

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