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IGx89 - Need help with FLMM code

The general place to discuss MOD''ing Freelancer!

Post Sun Apr 20, 2003 11:48 pm

IGx89 - Need help with FLMM code

Hey bud,

I'm working on that battleship "War" mod and am doing it in FLMM now because it appears much easier. Ran across one thing when I was going through the directions. I have to create 5 or 6 files from scratch. Does FLMM automatically create a file with the Append command if the file dosn't exist? If not, what's the code to create a new file using FLMM? Thanks!

~Jay~

I've just had the most disturbing encounter with a mad woman on the Holodeck. - Holographic Doc

Post Mon Apr 21, 2003 12:35 am

The best way to create a file from scratch is just to make the file in a text editor (Notepad, Editpad, etc...) and just put it in the right directory (ie "mods\YourMod\data\cockpits\liberty\somecockpit.ini".

Post Mon Apr 21, 2003 1:14 am

Will FLMM automatically delete those files when you disable the mod? Will make the additions now and then I'll need a couple beta testers later tonight to test this sucker out.

~Jay~

I've just had the most disturbing encounter with a mad woman on the Holodeck. - Holographic Doc

Post Mon Apr 21, 2003 2:56 am

Any files (or directories) that FLMM creates in your Freelancer directory, it will automatically delete when that mod is deactivated

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