Post Sat Apr 19, 2003 8:54 pm

New Systems.

Hello all.

Im working on a new system of my own and gathering information about it as i go along. I notice the tutorial is lacking an explaination for a lot of stuff so heres my contribution.

System Size.

60,000 x 60,000 (ini values not kilometers) is the max size. 50,000 x 50,000 is probably the safest max size to use.

10,000 in a config is worth roughly 9km in real space. Its not 10km as you might expect though working it out to 10k probably would get things roughly in the right place.

North East corner of a system = coordinates -50,000, 0, -50,000
South West corner of a system = coordinates 50.000, 0, 50,000
East = coordinates -50,000, 0 ,0
West = coordinates 50,000, 0, 0
North = coordinates 0, 0, -50,000
South = coordinates 0, 0, 50,000

The center of the map is 0, 0, 0

Rotation values from 0 to 360 appear to work as do 0 to 180 and -0 to -180.

Station parts.

It also seems possible to have more than 1 station make up 1 bigger station. You can edit the ini file to point to the same room on all attached stations so they appear to be the same place and all doc to the same rooms too. Making a station part of a parent simply makes it none selectable and thus makes it a good building block when constructing large stations like shipyards out of many smaller stations.

Heres an example of a none selectable part of a station.

[Object
nickname = Li01_14_shipyard_1
pos = 6003, -210, -53089
rotate = 0, 180, 0
Archetype = shipyard
ids_info = 60232
visit = 0
reputation = co_me_grp
behavior = NOTHING
parent = li01_14

Heres and example of a full blown station that is selectable and dock able and of which the above example forms a part.

[Object
nickname = li01_14
ids_name = 196779
pos = 5752, 0, -52385
rotate = 0, 90, 0
Archetype = space_factory01
ids_info = 65745
base = Li01_14_base
dock_with = Li01_14_base
voice = atc_leg_m01
space_costume = pl_male7_head, sc_scientist3_body
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 2
loadout = space_factory01_co_01
pilot = pilot_solar_easy

Heres the line from the above config that allows you to have ships that dock at different stations actually dock at the same station.

dock_with = Li01_14_base

I would guess using the same id_info and id_name on all parts of the station would complete the effect. Though the nickname would probably have to be original.

Zens ship moding guide section about infocards and names using the fl ini referer also applies to stations and works exactly the same way. Good guide too.

Zen, if you read this, thanks bud

Giskard