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Reputation Mod for the OpenSP v1.1

The general place to discuss MOD''ing Freelancer!

Post Sat Apr 19, 2003 3:47 am

Reputation Mod for the OpenSP v1.1

This will make all those insulting factions and everyone be your friends...
So if you want this, read below.

Instructions:
1. Open m13.ini
2. Find Act_SetRep = player (all of them)
3. Copy and then Paste these on all of them:

Act_SetRep = Player, li_n_grp, 1.000000
Act_SetRep = Player, li_lsf_grp, 1.000000
Act_SetRep = Player, li_p_grp, 1.000000
Act_SetRep = Player, br_n_grp, 1.000000
Act_SetRep = Player, br_p_grp, 1.000000
Act_SetRep = Player, ku_n_grp, 1.000000
Act_SetRep = Player, ku_p_grp, 1.000000
Act_SetRep = Player, rh_n_grp, 1.000000
Act_SetRep = Player, rh_p_grp, 1.000000
Act_SetRep = Player, co_alg_grp, 1.000000
Act_SetRep = Player, co_be_grp, 1.000000
Act_SetRep = Player, br_m_grp, 1.000000
Act_SetRep = Player, co_nws_grp, 1.000000
Act_SetRep = Player, co_hsp_grp, 1.000000
Act_SetRep = Player, co_ic_grp, 1.000000
Act_SetRep = Player, co_khc_grp, 1.000000
Act_SetRep = Player, co_kt_grp, 1.000000
Act_SetRep = Player, rh_m_grp, 1.000000
Act_SetRep = Player, co_me_grp, 1.000000
Act_SetRep = Player, co_ni_grp, 1.000000
Act_SetRep = Player, co_os_grp, 1.000000
Act_SetRep = Player, co_rs_grp, 1.000000
Act_SetRep = Player, co_shi_grp, 1.000000
Act_SetRep = Player, co_ss_grp, 1.000000
Act_SetRep = Player, co_ti_grp, 1.000000
Act_SetRep = Player, co_vr_grp, 1.000000
Act_SetRep = Player, fc_bd_grp, 1.000000
Act_SetRep = Player, fc_b_grp, 1.000000
Act_SetRep = Player, fc_c_grp, 1.000000
Act_SetRep = Player, fc_fa_grp, 1.000000
Act_SetRep = Player, fc_g_grp, 1.000000
Act_SetRep = Player, fc_gc_grp, 1.000000
Act_SetRep = Player, fc_h_grp, 1.000000
Act_SetRep = Player, fc_j_grp, 1.000000
Act_SetRep = Player, fc_lh_grp, 1.000000
Act_SetRep = Player, fc_lr_grp, 1.000000
Act_SetRep = Player, fc_lwb_grp, 1.000000
Act_SetRep = Player, fc_m_grp, 1.000000
Act_SetRep = Player, fc_ou_grp, 1.000000
Act_SetRep = Player, fc_rh_grp, 1.000000
Act_SetRep = Player, fc_u_grp, 1.000000
Act_SetRep = Player, fc_x_grp, 1.000000
Act_SetRep = Player, gd_gm_grp, 1.000000
Act_SetRep = Player, gd_im_grp, 1.000000
Act_SetRep = Player, gd_z_grp, 1.000000
Act_SetRep = Player, gd_bh_grp, 1.000000

Now your ready to go!!!

BUT DO NOT FIRE ON THEM! OR YOUR REP WILL CHANGE,
JUST GO FREELANCING AND TRADE, etc...
ENJOY!!!!!!!!

Post Sat Apr 19, 2003 7:31 am

I did this for my game, only I changed all the value to 0 so that everyone was completely neutral with me until I made a decision and did a mission for one faction or another. Neutral is a little more realistic, but this works as well.

Of course, I then went and signed up with the rogues, so now everyone hates me. And a little hint, the bloodhound would have to be the worst ship you can pick in the whole game. Even though it's stats are better than the dagger (available from buffalo base), it just seems to fly slugishly and is much easier to hit against the same enemies.

Post Sat Apr 19, 2003 12:37 pm

Well that's true, the Bloodhound's controls are sluggish
because it had no wings and it's like a Gunboat design but,
it has a good Cargo Hold. But if your a good pilot, I recommend these fighters:

90-AKRM "Valkyrie" Rheinland HF (Heavy Fighter)
M10 "Titan" Corsair VHF (Very Heavy Fighter)
AP-8050 "Hammerhead" Bounty Hunter VHF
Series Z "Sabre" Border Worlds VHF

A Helpful Advise...

One question, what do you think of the designs and Schematics of the
Rheinland Fighters (both Valkyrie and the Banshee)?

Edited by - Admiral James T. Kirk on 19-04-2003 14:00:52

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