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flyable rheinland gunboat mod

The general place to discuss MOD''ing Freelancer!

Post Sat Apr 19, 2003 1:05 am

flyable rheinland gunboat mod

there are some problems with this mod:

it doesnt take thrusters, and if you use it for trading, the hull fills up, and you can never empty it again

Post Sat Apr 19, 2003 1:19 am

gunboat power plants & engines take cargo space. 400 if i remember. No capital ships have thrusters


i prplx

Post Sat Apr 19, 2003 3:46 pm

its supposed to have 10,000 capacity, but its probably all the turrets i have on it?

Post Sun Apr 20, 2003 2:37 pm

turrets dont take up cargo space on any other vessel, so why when i go to install a new turret is it saying that i have no more cargo space?

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