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Question for the Star Wars modders

The general place to discuss MOD''ing Freelancer!

Post Fri Apr 18, 2003 2:21 am

Question for the Star Wars modders

Is it possible to make a pilotable death star for the mod???
along with purchaseable star cruisers and fleets??

Post Fri Apr 18, 2003 3:06 am

well i'm not a modder, but i would assume that that wouldn't be possible at all. i would think that a death star to scale would be too big for the game to play well. besides, the death star wasn't "pilotable" per se, more like "directed" it isn't really a fast ship or anything

Post Fri Apr 18, 2003 3:08 am

Would be cool to have one though.....to be able to use an auto killing laser..8)

Post Fri Apr 18, 2003 4:06 am

well there are many issues with ship at a larger size, even ships the size of a star destroyer already presented me with two major ones, among others:

Utill the .sur files are documented, you wont be able to make your ship collide with other object correctly, with ship the size of star destoyer, there is already no .sur file currently in FL that is big to use for the ship. A custom .sur will have to be made.

Another issue is LOD ranges, large ships tend to disappear with you get really close to it.

With all that out of the way, you still won't be able to dock with ANYTHING using an ISD, let alone a death star. There is no way you can buy it and exit a planet, because the moment you leave, you ship blow up in atmosphere. Let alone launching from a station, you will just stuck at the launching scene.

Right now, its more likely that you will see the death star as a station and most of the larger capital ships like SSD, even ISD as stations as well.

Would be quite difficult to make them pilotable and work with everyting that comes with been pilotable.


nonetheless, efforts will be made to see if it can be done.


rapid

Post Fri Apr 18, 2003 4:10 am

"There is no way you can buy it and exit a planet, because the moment you leave, you ship blow up in atmosphere."

Actually, you can set the atmosphere damage to 0, or decrease its size so much that it won't damage you. I use to have that problem with the Rheinland Battleship, it was too large so it couldn't escape the atmosphere fast enough. Quick little change fixed that

Post Fri Apr 18, 2003 2:14 pm

either way, making pilotable star wars battleships and stations doesn't seem like a good idea. too many people would do it and make the mod a bit dull.

rapid, will these large ships be mobile? as in, will tehy be npcs who actually fight their enemies?

Post Fri Apr 18, 2003 7:31 pm

Afaik Star Destroyers docs at specially built bases - if one of these (or more ..) could be made and a new docking sequence as well there wouldn't be problems with that now would there ??
But as Sidious mentioned it might now be a good idea to make them politable even if it was possible. Why?:
1: The massive amounts of cargo it would be able to carry would create *insane* incomes for owner so unless a upkeep were to be added for a cruiser of that size it wouldn't make sence.
2: The extreme firepower aboard a ship of that size would make any attempt to raid anything within its reach fail - perhaps not a bad thing if you're a trader ?
3: Star systems would have to be made much larger to hold one or more of those ships and if you would use them to explore anything systems would have to be made even larger than that - and how much fun is it to sit in a small transport crusing a humongous asteroid field for 10 real-time hours just to find out that there wasn't much of interest in there at all ....

Post Fri Apr 18, 2003 7:39 pm

There are very easy solutions to those.

1) Don't set the cargo capacity that high in the first place
2) Don't put that many weapons on it
3) Don't reflect their real sizes, and actually the current FL systems are large enough to have several SSD-sized vessels. SSDs are just over 17k long, and most of the FL systems are in excess of 150-200k across. Though I do admit that a 17k long ship would need to have so many polygons that it would lag most systems.

You don't have to make these ships to exactly fit their Star Wars universe selves, but rather just balance them into Freelancer. An SSD doesn't really have to be 17k long, just longer than the other capital ships to reflect the greater size. I just wanna be able to control an ISD, I don't care if it isn't an exact replica of the SW version.

Post Fri Apr 18, 2003 8:50 pm

maybe you can do that on a personal server. having a public server with everyone flying isd's wouldn't be fun at all, imo.

also, it would take a lot away from the mod if the makers didn't attempt to make it accurate. i for one wouldn't be too keen on seeing an isd that was the size of a fighter, for example.

Post Fri Apr 18, 2003 8:53 pm

... and I kinda' thought that the kewl part of a SWmod would be that it resembeled the SWuniverse instead of cutting corners whereever needed only to satisfy somebody's urge to fly an ISD ...
If an ISD can't be made "real" I would rather be without it and just stick with medium sized vehicles as proposed from the beginning ..

Post Fri Apr 18, 2003 9:19 pm


having a public server with everyone flying isd's wouldn't be fun at all, imo

90% of all level 30+ characters are using either the Eagle, Sabre, or Titan, so switching those into an ISD wouldn't be much of a difference for the current ship preference.


it would take a lot away from the mod if the makers didn't attempt to make it accurate

It would be accurate, a scaled version, but still accurate. You can't really get something accurate, unscaled, when the current weapon limit is far below the standard loadout of an ISD, though you could probably get the dimensions right as long as you have a good PC, or someone who can work wonders while constrained to a certain number of polygons.


i for one wouldn't be too keen on seeing an isd that was the size of a fighter,

I said it would be balanced according to the FL universe, which would imply that none of the ISDs or other capital ships would be the size of a fighter.


kewl part of a SWmod would be that it resembeled the SWuniverse instead of cutting corners whereever needed

Your use of the word "resembled" is a little loose, at least by what I think you meant. Even an ISD with cut corners would still resemble an actual ISD.

People complain too much. Guess you all can just wait for the space expansion to Star Wars: Galaxies, but of course you'll have to wait for the actual game first.

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