Modded ship bug: LF adopts modded ship weapons.
Hello.
I've been busy making a Heavy Armoured Transport. I added several hardpoints to it, stacked 6 large turrets on it and thought that will do. Anyway i tested it and it was fine. Then i sold it and brought another ship.
An unmodded ship.
When i looked it the new lvl1 Rhino i had brought it has turrets all over it, the same turrets my old ship had. So i brought a light fighter instead and that too adopted the huge turrets. Made me laugh to see a light fighter with turrets bigger than it was attached to it.
Anyway, the problem is this.
How do i fix this issue ?
Any ideas ?
Giskard
I've been busy making a Heavy Armoured Transport. I added several hardpoints to it, stacked 6 large turrets on it and thought that will do. Anyway i tested it and it was fine. Then i sold it and brought another ship.
An unmodded ship.
When i looked it the new lvl1 Rhino i had brought it has turrets all over it, the same turrets my old ship had. So i brought a light fighter instead and that too adopted the huge turrets. Made me laugh to see a light fighter with turrets bigger than it was attached to it.
Anyway, the problem is this.
How do i fix this issue ?
Any ideas ?
Giskard