Wed Apr 16, 2003 10:34 am by Cpt.Kazo
The armor scales in select_equip.ini do only work as addon in goods ini, e.g.:
[Good
nickname = bhe2_package
category = ship
hull = bhe2_hull
addon = armor_scale_5, internal, 1
How to make armor scales:
********************************
A better solution is to make your own armor scales and make them purchaseable.
1.) Edit "misc_equip.ini", e.g.
[Armor
nickname = armor_upgrade1
;ids_name = 458976
hit_pts_scale = 1.0500000
volume = 5.000000
[Armor
nickname = armor_upgrade2
;ids_name = 458977
hit_pts_scale = 1.100000
volume = 10.000000
... be careful with the ids_name entries, comment them out or make your own like i did.
2.) Edit "misc_good.ini", like this:
[Good
nickname = armor_upgrade1
equipment = armor_upgrade1
category = equipment
price = 10000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db
combinable = false
ids_name = 458976
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
[Good
nickname = armor_upgrade2
equipment = armor_upgrade2
category = equipment
price = 20000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db
combinable = false
ids_name = 458977
shop_archetype = equipment\models\hardware\br_protective_armor.3db
material_library = equipment\models\hardware.mat
3.) Now make them purchaseable at the base you want by adding some lines in the "market_misc.ini", e.g. for Manhattan:
MarketGood = armor_upgrade1, 0, -1, 10, 10, 0, 1
MarketGood = armor_upgrade2, 0, -1, 10, 10, 0, 1
...et voilà, you now can buy two armor upgrades at Manhattan.
Even the mounting works (unmounted they do not apply), I checked it, it works perfectly.