Thu Apr 17, 2003 8:12 pm by Frardog
Just tested it on my server no problems here is what i used in my solararch.ini
[Solar
nickname = co_base_rock_large01
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large01.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 60.000000
docking_sphere = jump, HpDockMountE, 60.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar
nickname = co_base_rock_large02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large02.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 60.000000
docking_sphere = jump, HpDockMountE, 60.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000