[Object groups for defining all objects in local systems like:
planets/bases/jumholes/jumpgates/shipwrecks/sun/tardelines/storage depots/e.t.c
[Zone groups are for
/clear zones inside debris&asteroids fields/radiation zones/mineable fields/planet atmospheres/acctual death zones in planet atmospheres/sun corona/patrols/e.t.c.
asteroid fields and gas nebulas (same for debris fields)
[Asteroids
file = solar\asteroids\Li01_Badlands_Asteroids.ini
zone = Zone_Li01_Badlands_Asteroids
[Nebula
file = solar\nebula\Li01_Badlands_Nebula.ini
zone = Zone_Li01_Badlands_Nebula
Plus some stuff that used in the missions(haven't looked into that)
I did cover a few things earlier
here
but this is definetely the place to add stuff to your systems or modify it
When it comes about [Architechture group i think it show the types of encounters for the missions and there no [Architecture section in systems that have no SP missions
in Li02 i found this
[Archetype
solar = MSN_d_l_dreadnought
ship = li_elite
ship = rh_gunboat
ship = rh_elite
ship = li_cruiser
ship = ge_transport
ship = li_fighter
ship = bw_fighter
ship = rh_elite
ship = li_freighter
it perfectly correspods to what kind of ships you'll meet in that system on SP missions
Edited by - Racer on 08-04-2003 16:47:41