Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

HELP WIT FLMM 0.8

The general place to discuss MOD''ing Freelancer!

SOL

Post Thu Apr 03, 2003 10:30 pm

HELP WIT FLMM 0.8

Hi,every time i try to load a mod it always says a error!!


Errorroblem activating (mod name)
This was only a test run no files where changed.

It used to work befor,but no for some reason it doesn i tried uninstallin Fl but still no luck can any 1 help me? if so....id really appreciate it..

Post Fri Apr 04, 2003 1:01 am

I had the same prob IGx89 helped me. Try making sure that in the folder it goes like this.
mods
+cheesemod(or whatever)
+data
+folder(like SHIPS or whatever)

And not

+cheesemod
+cheesemod
+data

and not
+cheesemod
soandso.ini
The ini's have to be in the right place cause otherwise it won't work. hope this made sense

Return to Freelancer General Editing Forum